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Home Game Basics Keeping Score Playing a Game Game Strategy Glossary Resources |
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Glossary |
B | ||
Bellot |
Bellot is not only the name of the game but calling Bellot is also an opportunity to earn points for your team, see below. If a single player at the table has both the King and Queen of Trumps, they must say the word "Bellot" when the first card (King or Queen) is played and must say "Re-bellot" when the second card (King or Queen) is played. This action will entitle their team to 20 additional points. Failure to verbally announce "Bellot" and / or "Re-bellot" will disqualify the possible 20 additional points. Note: Bellot has likely originated from the French word: Belote |
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C | ||
Called |
When a player asks: "What was Called?", they want to know which suit was played at the beginning of the Lift. |
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Carry |
Four of a kind. See the Keeping Score section for more information on a Carry. |
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Came Out |
At the beginning of a Round, the person Coming Out is sitting to the right of the dealer. After the initial Lift has been played, the person Coming Out is the player who took the previous Lift. The person Coming Out can play any suit. It is common for the Taking team to Come Out with Trumps at the beginning of the Round. |
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Cut |
The player to the left of dealer will Cut the cards. They will split the deck in half and place one half on top of the other without exposing the bottom card. |
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D | ||
Down |
The team who Takes must get half of the points for the Round. If the Taking team fails to get half of the Round's points, they will go Down and all points will be awarded to the other team. |
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F | ||
First |
First or First Time occurs after the cards are dealt; Trump selection starts with the player on the Dealer's right. That player can take the exposed card/suit as Trumps, if they Knock, the opportunity to Take will rotate counterclockwise around the table until it returns to the Dealer, if the Dealer knocks, the opportunity to Take rotates around the table for a Second Time. |
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Flag |
A Flag is the term used when one team has taken all 8 Lifts. The other team has been Flagged. The team who took all 8 Lifts will receive 250 points, the other team will receive a little flag drawn in their points column on the scoring sheet. The team with the highest Room retains their Room even if they received or gave the Flag. |
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Flash |
A player will Flash when their remaining hand is dominant enough to take the remaining Lifts in the Round. |
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G | ||
Go Over |
Going Over is the act of playing a Trump that's currently stronger than any Trump on the table. When Trumps are called, you must always Go Over unless it's impossible to do so. |
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Good Playing Cards |
A player will say they had a Good Playing Hand or Good Playing Cards when their hand consisted of a few smaller Trumps or Aces, Tens and Kings. They are indicating their hand was not good enough to Take but it was a good hand to support their partner or to help put the other team Down. |
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H | ||
Hand |
The cards you are holding; your Hand will consist of 8 cards when a Round begins. |
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Hit Me |
A player may sometimes say "Hit Me" in reference to a suit in their hand that can take Lifts. |
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Hug |
The act of Hugging occurs when your partner plays a suit, your opponent playing next does not have that particular suit so they Trump the Lift. When it's your turn to play, you also don't have the suit Called by your partner and you don't have a larger Trump than what was played by your opponent but you must still Trump the Lift. When Hugging you want to use the least valuable Trump in your hand. |
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K | ||
Knocked |
Knocking occurs at the start of Trump selection. A player Knocks on the table to indicate they do not want to select the top card as Trumps or during Second Time to indicate they do not have a hand they wish to play. |
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L | ||
Last |
The team who takes the Last lift in a Round. Last Lift is worth 10 additional points. |
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Lead Off |
At the beginning of a Round, the person Leading Off is sitting to the right of the dealer. After the initial Lift has been played, the person Leading Off is the player who took the previous Lift. The person Leading Off can play any suit. It is common for the Taking team to Lead Off with Trumps at the beginning of the Round. |
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Lift |
A Lift consists of a single card played by each player at the table. (4 cards per Lift) |
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M | ||
Minnel |
The nine of Trumps. Pronounced ("Min - nel"). |
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Minnel Bare |
Minnel Bare is the situation where a player has only 1 Trump and it happens to be the Minnel. |
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Misdeal |
A Misdeal occurs when the dealer does not properly deal the cards following the rules found in the |
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O | ||
Over |
Over Trumping is the act of playing a Trump that's currently stronger than any Trump on the table. When Trumps are called, you must always Over Trump unless it's impossible to do so. |
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P | ||
Pack |
When someone at the table asks: "Who's turn to Pack?", they want to know who should deal the cards next. |
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Pull Trumps |
Whenever a team takes, they will normally have a lot of Trumps and most likely the powerful Trumps. They will normally start to play their Trumps at the beginning of the Round to remove the rest of the Trumps from their opponents' hands. |
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R | ||
Re-bellot |
If a single player at the table has both the King and Queen of Trumps, they must say the word "Bellot" when the first card (King or Queen) is played and must say "Re-bellot" when the second card (King or Queen) is played. This action will entitle their team to 20 additional points. Failure to verbally announce "Bellot" and / or "Re-bellot" will disqualify the possible 20 additional points. |
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Room |
Additional points added to a single Round of Bellot. |
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Round |
A Round of Bellot consists of 8 Lifts. |
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S | ||
Second |
Second or Second Time occurs after each person at the table has had a chance to select the top card as Trumps and they have Knocked, now each person will have a chance to take the top card but call a different suit for Trumps before the remaining cards are dealt. |
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T | ||
Take |
The player / team who added the top / exposed card to their hand is the player / team that Took. |
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Tears |
Three cards in order of the same suit, worth 20 points. |
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Throw In |
Throwing In happens when a team concedes their Take was bad and they will Go Down (not amass half the Round's points). They will Throw In and concede the Round's points to the other team. Counting will not be necessary. |
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Trumps |
A designation given to a suit when a player / team Takes; the designation of Trumps makes the selected suit the most powerful cards for that Round. Trumps power order: Jack, Minnel (9), Ace, Ten, King, Queen, Eight and Seven |